# HG changeset patch # User Adam Kaminski # Date 1630939274 14400 # Mon Sep 06 10:41:14 2021 -0400 # Node ID 7f56c18c02804dafd290b3e5f4310884e6c8a8e6 # Parent 3168d5e0a234bf75d1ad4381c2ddcfa507ce049d Tell newly connected clients how many times a player died. diff -r 3168d5e0a234 -r 7f56c18c0280 src/sv_main.cpp --- a/src/sv_main.cpp Mon Sep 06 10:40:53 2021 -0400 +++ b/src/sv_main.cpp Mon Sep 06 10:41:14 2021 -0400 @@ -2482,6 +2482,9 @@ SERVERCOMMANDS_SetPlayerWins( ulIdx, ulClient, SVCF_ONLYTHISCLIENT ); else if ( GAMEMODE_GetCurrentFlags() & GMF_PLAYERSEARNPOINTS ) SERVERCOMMANDS_SetPlayerPoints( ulIdx, ulClient, SVCF_ONLYTHISCLIENT ); + + // [AK] Tell the client how many times this player died. + SERVERCOMMANDS_SetPlayerDeaths( ulIdx, ulClient, SVCF_ONLYTHISCLIENT ); } // Send Domination State